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Extended Reality Technologies for Education and Training
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Section 1: The Metaverse and Spatial Computing4 Topics|1 Quiz
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Section 2: The History and Future of AR, VR, MR, and XR3 Topics|1 Quiz
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Section 3: Extended Reality1 Topic
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Section 4: Virtual Reality8 Topics|1 Quiz
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Module 4.1: What is Virtual Reality
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Module 4.2: Most Popular VR Devices
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Module 4.3: How to setup a VR device
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Module 4.4: Controlling the Device
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Module 4.5: Define Your Play Area (Guardian Setup)
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Module 4.6: Start Exploring
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Module 4.7: Casting
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Quiz: Section 3 and 4 – Extended Reality & Virtual Reality
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Module 4.1: What is Virtual Reality
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Section 5: Augmented Reality4 Topics|1 Quiz
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Section 6: Mixed Reality3 Topics|1 Quiz
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Section 7: XR Holographic Display5 Topics|1 Quiz
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Section 8: Benefits of learning and working in simulations6 Topics|1 Quiz
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Section 9: Conclusion1 Topic
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Question 1 of 9
1. Question
What is the primary purpose of simulations in education and training? -
Question 2 of 9
2. Question
Which of the following technologies is NOT part of Extended Reality (XR)? -
Question 3 of 9
3. Question
How does XR enhance simulations? -
Question 4 of 9
4. Question
How does the Metaverse differ from a single simulation? -
Question 5 of 9
5. Question
In the Metaverse, how do users interact with the virtual world? -
Question 6 of 9
6. Question
What is Spatial Computing primarily used for in XR? -
Question 7 of 9
7. Question
Which of the following is NOT a feature of Spatial Computing? -
Question 8 of 9
8. Question
What is an example of Spatial Computing in action? -
Question 9 of 9
9. Question
Which technology forms the foundation for immersive learning and is integral to the future of education?